designer & producer
University of Utah
Bachelor of Science:
entertainment Arts & eng
minor english & comp sci
happy you're here :]

syke

An Escher-inspired escape game, set in ​a maze of memories.

producing syke

Roles

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design producer
(syke)

Produce and guide design on a highly rated 3D puzzle game on a team of 31 over 9 months, including proposing and executing essential cuts and pivots. 

director
(theatour)

Lead creative direction and engineering on a location-based educational puzzle game on a team of 8 over the course of four months.

producer
(skateboard ninja)

Produce a 2.5D momentum platformer in UE5 on a team of six over four months, while maintaining strict version control and a cohesive artistic vision.

level designer
(syke)

Collaborate with artists and engineers to bring a behind-schedule level in a 3D puzzle game from blockout to completion with zero external pipeline interruptions.

balance & narrative designer
(s.m.4.r.t.)

For Global Game Jam 2021, design and implement a procedural narrative system and player economy using CastleDB and Godot in an async online 4X space sim

system designer
(press_space)

For a single-input game jam, use Godot shader language to create a game poem which takes advantage of non-traditional elements to achieve intended design goals.