is a DESIGNER

With a multidisciplinary, systems-driven approach to problem solving, Evan is compulsively driven to create authentic and forward-thinking solutions for games, graphics, and everything in between.  His process is defined by feedback-driven iteration and endeavors for frictionless implementation, producing designs that are minimal, elegant, and unmistakable.

syke

An Escher-inspired game about escaping the unescapable.

Production Level Design