Syke is a 3D Escher-inspired non-linear puzzle game. This was my capstone project at the University of Utah, and my most substantial project to date. It has over 30,000 downloads on Steam and maintains a "very positive" rating. I was a central part of the team, contributing heavily to the identity of the game from prototype to release.
Director, Engineer
Team Size: 8
Dev Time: 4 Months
engine: Unity
platform: mobile
Published 2022
Theatour is a location-based augmented reality educational game, produced on an extremely short timeline. It provides a gamified tour of a portion of the University of Utah campus. I was the vision holder and principal engineer for the team. With the help of a Unity plugin, I implemented our location-based movement system and ensured offline functionality.
Skateboard Ninja is a 2.5D ukiyo-e inspired momentum platformer. This game was made by an entirely remote team, and as producer, I took responsibility for task management with HacknPlan and version control with P4V. Rather than a building from a singular pitch, Skateboard Ninja was the synthesis of several pitches, which sharply improved buy-in on the team.
Although it isn't my focus, VFX and shaders a bit of a hobby for me, and I always try to fit it into my projects. On the left is a kitbashed display for my hologram shader, complete with complexity view, and on the right is an experiment with vertex offsets for a magic slashing animation.
One-page documents are my preferred method of communicating complex ideas. The above are examples from some of my other projects - Press_Space was a single-input game jam game, "The School" is one of three levels in Syke, and Delver was a project for a design class. I've produced similar handouts for most of the games I've worked on.
My portfolio has been under constant iteration for several years. Certain elements have been reappropriated over the years, for example, teal went from a primary color, used for panel backgrounds, to a tertiary color, used for highlights and drop shadows. Keeping these elements has helped to retain a brand identity, while updating it to match my design skills.