One-page documents are my preferred method of communicating complex ideas. The above are examples from some of my other projects - Press_Space was a single-input game jam game, "The School" is one of three levels in Syke, and Delver was a project for a design class. I've produced similar handouts for most of the games I've worked on.
I've spent a LOT of time on my personal brand, including the website you're looking at right now! In this page, I'll explain processes for brand development, style guide, and iterative design.
Click into this page to check out my processes for personal and team-based logo development. I'll explain my iterative approach to graphic design and show off some of the logo's I've helped publish.